The Game Design Machine is a step-by-step and open-ended methodology to create a game based on a specific problem or theme that relates to the reality of a commons’ initiative. Provides a process and several tangible tools to think collectively on a field of interest. It requires commitment to your aim and it is mainly a “hands-on” practice for teams to improve design thinking and problem solving.
You can find the full publication about the Game Design Machine here:
info@generative-commons.eu
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